HELI VARIABLES G=GIRDERS ARRAY H=HISCORE TABLE HISCORE ARRAY L=HISCORE TABLE LEVEL ARRAY I$=HISCORE INITIAL K$=KEYBOARD N$=HISCORE TABLE INITIALS T$=HISCORE TITLE A%=SOUND AMPLITUDE B%=BOTTOM C%=HELICOPTER POSITION D%=HELICOPTER DIRECTION/FISH DIRECTION E%=HISCORE TABLE ENTRY F%=FISH G%=GIRDER LAID H%=HISCORE I%=INK (FOREGROUND COLOUR) I%=HISCORE INITIAL ASCII VALUE J%=PAUSE VALUE K%=PICK UP L%=LEVEL M%=MAGNET N%=SPRING O%=OCTOPUS P%=PAPER (BACKGROUND COLOUR) Q%=SOUND ON/OFF R%=STORED AMPLITUDE S%=SCORE T%=TIME U%=HELICOPTER MOVEMENT INKEY VALUE V%=WATER LEVEL W%=WATER START Z%=BONUS PROCEDURES B=BRIDGE C=(HELI)COPTER G=GET READY H=HISCORE K=KEYS I=HISCORE INITIALS M=MAGNET O=OCTOPUS P=PAUSE S=START W=WATER